Game Development Portfolio

HYPER RUSH

Hyper Rush is an asynchronous multiplayer racing game by Mighty Kingdom. A demo of the game was playable at Gamescom 2022. I worked on various parts of this game such as the ability system, the leaderboards, all of the menu UI, some of the in-game UI, the character selection system, and some gameplay.

SERENITY'S SPA

Serenity's Spa is a 'dash' inspired game by Mighty Kingdom/Lion Studios. I worked on primarily bug fixing, refactoring, and some UI.

RUGRATS GOLF

This is a hobby project I took on as a challenge to try and remake the golf level from the PS1 game Rugrats: Search for Reptar.

Click the image to see a video showing the project on my LinkedIn page.

BRICK BREAKER

Small little side project, mainly programming focused on building different systems in a typical brick-breaker game.

Click the image to see a video showing the project on my LinkedIn page.

DETECTIVE DEDE

In 2020 I worked with a small team called Comet Games on a project aimed at older Australians. I was primarily a 3D Artist, however as a Programmer I worked on a few small scripts here and there, such as map generation and display.

PAINT THE TOWN ROSE

This project was completed as part of my AIE studies in 2019-2020. Paint the Town Rose is a game where the player must find each plain object in the level and touch it to re-paint it. This project allowed me to explore a wide variety of areas of game development using Unreal Engine - modelling, rigging, animating, VFX, and level design.

Click the image to see a video showing the project on my LinkedIn page.